Planned_assault_text_logo
2013-10-27 Mechanized attacks: dismount on contact, behind smoke screens (Arma2*, Iron Front, Arma3) Zoom

Ever played a mission as a soldier, boxed into a claustrophobic APC/IFV, without seeing where you go? And then being ordered to dismount, disembarking into confusing situation with bullets flying and smoke obscuring much of the situation?

Now you can! And with your favorite units in any Arma2, in Iron Front:Liberation 1944, and in Arma3.

AI commander orders to dismount from Stryker (Arma2)

Covered by the Stryker's smoke screen, infantry dismounts (Arma2)

Armor advancing behind an infantry screen into town (Arma3)

Until today, PlannedAssault offered one flavor of ground attacks: dismounted attacks. Infantry might have traveled with trucks, APCs, or IFVs to the form-up point, but they always would continue on foot, advancing to the objective and attacking through the objective.

 

Panzergrenadiers riding their panzers for speed and protection (IF44)

Wehrmacht tank riders disembarking, throwing smoke grenades (IF44)

Wehrmacht tank riders advancing after disembarking (IF44)

Now, a second flavor of ground attacks has been added: mechanized attacks. For teams with with sufficient space in the armored personnel carriers (APCs, IFVs) to transport the infantry, PlannedAssault will now prefer to mount the infantry early in the mission and start the attack with infantry still mounted. This will result in faster, more exciting missions, and in engagements that start quicker and more violent.

The infantry will be kept mounted all the way to the objective, unless threats are spotted within 400m (RPG range, 300m for WWII). When close-by threats are spotted, the APCs/IFVs will order their infantry to disembark and the infantry will screen ahead of the armor to suppress anti-tank teams / guns.

Once at the objective, the infantry will disembark if it didn't do so already. The infantry and armor will continue to attack abreast.

A grenade smoke screen concealing infantry dismounting (Arma3)

A vehicle smoke screen concealing infantry dismounting (Arma3)

Modern Russian Federation MSV infantry dismounting at dusk (Arma2)

When the infantry is ordered to get out on contact, they will be given a smoke screen to conceal their dismounting. When the APCs / IFVs are equipped with smoke launchers*, the vehicles will provide the smoke screen. When the APCs lack smoke launchers, the first infantry men disembarking will throw smoke grenades to conceal their fellow dismounts during the dismounting.

These smoke screens add a lot to the battle.

RHS's Armed Forces of the Russian Federation MSV BTR-70 (Arma2)

MSV infantry and their BTR-70 advance together (Arma2)

Mechanized infantry disembarking under smoke in an ambush (Arma2)

The Arma2CO unit database has been updated with armor and MSV infantry for the RHS Armed Forces of the Russian Federation.

 

William

 

*: At this time, Arma3 vehicles are still very prone to getting stuck, halting the movement (and mission).

**: Many APCs / IFVs in Arma2 and IF44 lack the configuration to use their smoke launchers: you can see the launchers on the vehicle models, but you cannot fire them (and neither can the AI). Specifically many of the P85, BWMod, RHS APCs lack functional smoke launchers.