|2013-09-09||US Military Units from the '80s, '90s and early '00s, AH-64D block II (Arma2CO)|
With Delta Hawk's US Military Mod (80s, 90s), the Arma2 community is given the means to create virtually any US Army soldier or USMC marine for the 1985-2003 time frame. Fictitious battles in 1985 Germany or 1999 Kosovo, or historic battles in 1983 Grenada, 1989 Panama, 1991 Iraq, 2001 Afghanistan, or 2003 Iraq can be now be recreated as Arma2 missions.
The add-on comes with soldier, marines in 80 and 90 load bearing vests, with and without flak jackets, and in woodland and various desert camouflage uniforms, all modeled in great detail.
Based on these soldiers and configuration options, I have defined for PlannedAssault's unit database the fire teams, platoon HQs, TOW teams, Bradley dismount squads, mortar and howitzer crews, full size light infantry squads, etc. for the theaters listed above.
Additionally, I've combined empty Arma2 USMC vehicles and Arma2OA army vehicles with crews from the "US Military Mod (80s, 90s)" into vehicles manned by a crew matching the theater and era. See the 2003 USMC TOW HMMWV screen shot for an example. With these properly crewed motorized and mechanized units available here in PlannedAssault's editor, creating great missions for the '80s and '90s has become easier.
Also the "AH-64 Apache Longbow" add-on, by NodUnit and Franze, betters the BI original models with detail and configuration options. For their AH-64D block II Apache, I've made available "anti-tank", "covering" and "escort" variants, either normal or long-range (fuel tank), with the laser-guided or fire-and-forget Hellfire missiles.
|2013-08-24||Cold War Rearmed² British Para's and Dutch artic Royal Marines, [ADO] Vostok island (summer + winter)|
The new terrain for mission planning is from Vostok's largest island (Nikto Ostrov). This island is green and forested, with hills and sparse settlements: gulags, prisons, air strips, and military facilities reflecting their communist heritage.
Especially the winter variant is a beauty with snow presence varying with elevation.
The PlannedAssault unit database now covers the recent additions to the CWR2's British forces: Paras equipped with the M76 GRP helmet, the Scimitar and Scorpion recce vehicles, and the HC1 Chinook.
In addition, the Whiskey Company cold weather Dutch Royal Marines have been added for the CWR2's Dutch Marines.
The last part of this update is support for Rydygier's SmartCamera, to use when playing the mission as observer. This SmartCamera add-on is an automatic camera system which moves from unit to unit, preferring to display units in combat or on the move. If you choose to use this add-on for your observer mission, you'll be shown all sides of the combat scenario without having to control the camera.
The SmartCamera module reminds me of the 'battle scenes' feature in Killzone (PlayStation2), where you could see the AI fight each other from a game controlled camera.
|2013-08-19||Arma2 Caribou Island terrain|
The recently released Arma2:CO world 'Caribou Frontier' by Raunhofer offers an interesting mix of detailed, rugged, rocky terrain, gentle and steep slopes and industry facilities. With all objects being manually placed, each place and thing offers a sense of purpose.
It is well suited to combined arms combat, offering neither vehicles nor infantry a big advantage. The terrain selected for PlannedAssault mission generation is the southern and center part of the island, containing the Oil Bay industrial zone.
I have also uploaded a bug fix to remove a 'security delay' at mission start for recon forces; obviously, recon forces should be the first to be on their way, and in newly generated missions that is again the case.
|2013-08-15||More modern French units (OFrP), and all News labeled|
I just hit a new record, having defined 419 different teams, sections, platoons for a single mod (Operation Frenchpoint, abbreviated OFrP). With their update version 3.2, OFrP again introduced dozens of special and unique units that make great Arma2 missions, with camouflage variants to match virtually any theater.
Few add-ons pack more artillery than OFrP, with their LFI 51mm 'equipe feu' mortar (50m-500m), the LLR 81mm (0.1km-3.7km), the heavy RT-61 120mm mortar (1.4km-7.8km) and the CAESAR mobile gun system (4.1km-9.0km). All supported for PlannedAssault missions.
Special forces are available as part of the army (Armee de Terre), such as the COS (CE and Daguet camo), the 13RDP long-range reconnaissance) and as part of the air force (Armee de l'Air), as the CPA10 paratroopers. OFrP also brings several snipers, both in full ghillie and in ghillie tops.
The screen shots show what OFrP's units can do for your PlannedAssault mission.
Today's second improvement consists of all news entries being labeled. The labels underneath each news entry enable you to quickly find related news entries, for hints and tips, popular 'islands', examples of cool (scripted) unit configurations or tactical improvements to the mission planner.
A 'tag cloud' of all labels is available here.
On a final note, I've also updated the unit database to version 3.0beta of the Dutch Armed Forces mod. Although very few new units were added, the unit database again reflect the add-on's latest class names.