|2013-08-19||Arma2 Caribou Island terrain|
The recently released Arma2:CO world 'Caribou Frontier' by Raunhofer offers an interesting mix of detailed, rugged, rocky terrain, gentle and steep slopes and industry facilities. With all objects being manually placed, each place and thing offers a sense of purpose.
It is well suited to combined arms combat, offering neither vehicles nor infantry a big advantage. The terrain selected for PlannedAssault mission generation is the southern and center part of the island, containing the Oil Bay industrial zone.
I have also uploaded a bug fix to remove a 'security delay' at mission start for recon forces; obviously, recon forces should be the first to be on their way, and in newly generated missions that is again the case.
|2013-03-02||'We're sorry - something went wrong'|
The database has been cleaned up, removing some inconsistent unit data that was causing 'We're sorry - something went wrong' errors during mission creation with certain add-ons (notably CWR2 for Arma2CO).
|2013-02-20||Problem fixed for Arma2 mission creation|
I've just fixed a problem that prevented mission creation for 'vanilla' Arma2 using USMC and Russian Federation forces. Apologies for the inconvenience.
|2012-01-16||Oops! Fixed mission planning failures caused by missing scripts|
As part of the re-design moving script know-how from the planner to the unit database (see previous news entry), apparently I've missed a few dependencies. This lead to a hand-ful of mission planning failures, and has now been fixed. Apologies!
I've just updated some 350 out of 6100 units with additional script references. The big thing I missed (but the mission planner noticed) is that you can use armed transport helicopters for gunship support when they are not tasked to transport infantry to the battlefield.
Not sure whether the mission planner is smart or I am stupid.