|2014-01-22||Cold-war units (DDR/FRG vehicles, P'85 Sheridans and CWR2 US Rangers), and ambient civilians (Arma2CO)|
Another addition to the Cold War unit database for mission planning: recent updates to several Cold War add-ons for Arma2* have been reflected in our database.
Both Vilas (for his Project85 units) and the CWR2 team added to their already extensive range of vehicles. Vilas added the M551 Sheridan tank, BTR-80 and recovery tanks. The CWR2 team added the US Rangers.
The real highlight, however, are Marseille77's re-textures of Vilas' German (FRG and DDR) vehicles, adding detail, late 1980's DDR camouflage patterns and vehicle signs, and FGR/DDR helicopters. See the screen shots below.
Also new, and meant to spice your Arma2:CO missions are two "logic" modules, dealing with civilians and empty civilian vehicles being spawned around the player. These modules have been created by BI Studios (as ALICE/ALICE2 and SILVIE), and are supported by most maps but not all (in which case no civilians and vehicles are spawned). Although the presence of civilians adds a nice twist to battles (be sure you're not targeting a civilian!), the civilians aren't able to use the empty vehicles.
I've also restricted the amount of vehicles appearing, in order to not confuse AI convoys; the AI drivers make an excessive effort to avoid hitting empty vehicles, and slow down or may get stuck. Recommended!
|2013-11-10||Only in ArmA(2): 100+ men para-drop in your single-player mission!|
Few games are technically capable of this: 100+ men (simultaneous) para-drops in a single player mission!Until now, it wasn't easy to create these "Only in Arma2" moments. The stock mission editor in Arma2 (and Arma3) doesn't explicitly support para-drops, and the AI aircraft need a lot of scripting to perform steady runs into the drop zone. Also, here at PlannedAssault we didn't get everything right for large para-drops involving large aircraft (small para-drops were pretty okay). But now it is green, green, green!
The following changes were implemented to enable a single para-drop by seven VDV "double" squads (7 x 12 = 108 men) from a single flight of two Ilyushin Il-76 'Candid' aircraft:
Obviously, these changes work for all para-drops.
In one of the screen shots below, you'll find the exact inputs I used to create the 108 men para-drop mission, using Vilas' P85 VDV, Wings of Russia's Il-76 and CWR2's Su-25's against CWR2's US Army forces.
Alternatives for large para-drops include flights of for C-130 Hercules aircraft, or the French (OFrP) C-160 Transals.
For me, these large para-drops have been exciting, deadly and maxing out my PC. Have fun creating your "Only in Arma" moments!
|2013-02-13||More Cold War and Afghan War Units for your Missions|
With this update, PlannedAssault expands its support for generating Cold War era missions. The Arma2CO unit database received significant additions for you to use in your missions:
What better map for Cold War era missions than the actual terrain where NATO prepared to fight Warsaw Pact forces? Falcon & Lancer have recreated real-life's Schwemlitz and its surroundings. Schwemlitz is small village in Northwestern Germany, in the former NATO NORTHAG sector, between the form inner-German border and Uelzen (along the WL-191 road).
The Schwemlitz world stands out because of its details, and of its realistic recreation of small hamlets and farms, with houses and sheds placed and connected together with garden paths and drive ways. See the screen shots on this page.
|2012-07-18||DDR Nationale Volksarmee and BAOR FV438 Swingfire, Bedford MJ trucks, Chernarus Gorka area|
Today's update brings more cold-war era content, and new terrain to generate missions for. From Vilas' Project 85 German army add-on, it adds former East Germany (DDR)'s Nationale Volksarmee soldiers and vehicles. Rated as one of the strongest Warsaw Pact armies, the NVA soldiers come with Soviet-made equipment and their distinguishing 'strichtarnmuster' pattern uniforms.
To counter the Warsaw Pact addition, the cold war British Army of the Rhine (BAOR) units have been extended with Trouble's FV438 Swingfire anti-tank vehicles and the Bedford MJ series of trucks. When hcpookie's 'Deployable Camo Nets' add-on for Arma2:CO is enabled, the generated mission orders the Swingfire units to set-up camo-nets for concealment.
In response to popular demand for mission planning on the default Chernarus world, I've added another (large, 6km by 4.4km) Chernarus area to the terrain database: Gorka. Gorka is a small town in the eastern part of Chernarus, in between the eastern coast and the forested hills. Compared to the Vybor area, the Gorka area has more hills and is more cumbersome for wheeled vehicles to move about. Tracked vehicles have less troubles climbing the hills and are recommended to transport infantry in a timely fashion to their destination.
Compared to the Chernogorsk area, the Gorka area has more open areas and smaller towns.
Enjoy your missions!